The player can put a number in for both X and Y to make it move diagonally.If Y is positive the group will move upwards, and if Y is negative, the group will move downwards.If X is negative, the group will move left.If X is positive the group moves right.Putting a 1 in the X will not move the group 1 grid square right, but rather 1/10 of a grid square.Putting a 10 into the X will move the group 1 grid square right.The player can then change the Move X and the Move Y to control the amount of movement the group will move.
Set the number equal to the number of the group that the player want to move. The Target Group ID controls which group of objects the player are currently going to be moving. The player will get a Move X input, a Move Y input, 2 checkboxes labelled 'Lock to player X/Y', an Easing option, a moving time, a target Group ID, and the touch-triggered and spawn-triggered checkboxes. Once the player has given the group of objects a group ID, they may open the 'Edit Object' menu while the move trigger is selected. To use this the player will have to know how to group objects under a specific group. Move triggers are triggers that move certain groups of objects around in a level.